Mirage Source

Free ORPG making software.
It is currently Tue Apr 23, 2024 1:30 pm

All times are UTC




Post new topic Reply to topic  [ 103 posts ]  Go to page 1, 2, 3, 4, 5  Next
Author Message
PostPosted: Fri Dec 12, 2008 7:10 pm 
Offline
Persistant Poster
User avatar

Joined: Thu Mar 29, 2007 10:30 pm
Posts: 1510
Location: Virginia, USA
Google Talk: hpmccloud@gmail.com
Bomberman Online
Open Beta

Download: http://www.asphodelgames.com/community/ ... ic&start=0

Introduction:
This is basically a remake of Super Bomberman 5 for the SNES, except with multiplayer online capabilities. Everything seems to be working fine so far, with a fully integrated lobby system :)

Features:
    Bomb dropping
    Bombs blow up other bombs
    Dynamic fire paths
    Bonus pick-up item (fire path distance +1)
    Death upon touching fire
    Death if in path of fire when it's launched
    Lose bonuses on death
    Lobby system
    Death animation
    Able to show off a jump animation with /jump
    High score list
    Kill / Death / Matches won counter
    Match system

Planned features:
    Destroyable walls
    More bonus items (speed boost, drop more bombs, etc)

WARNINGS: This is Open Beta, not completed finished yet. I just wanted to do some testing and let you people check it out so far.

_________________
Nean wrote:
Yes harold. Give it to me.

Image
Image


Last edited by GIAKEN on Thu Mar 26, 2009 1:53 am, edited 5 times in total.

Top
 Profile  
 
PostPosted: Fri Dec 12, 2008 7:51 pm 
Offline
Regular

Joined: Sat Oct 25, 2008 3:21 pm
Posts: 26
Whoa looks good, wna play, no body online, aww..


Top
 Profile  
 
PostPosted: Fri Dec 12, 2008 8:36 pm 
Offline
Persistant Poster
User avatar

Joined: Thu Mar 29, 2007 10:30 pm
Posts: 1510
Location: Virginia, USA
Google Talk: hpmccloud@gmail.com
Yeah I'll have to work on some NPC rooms...

_________________
Nean wrote:
Yes harold. Give it to me.

Image
Image


Top
 Profile  
 
PostPosted: Fri Dec 12, 2008 8:52 pm 
Offline
Regular

Joined: Sat Oct 25, 2008 3:21 pm
Posts: 26
Yeah, but that is good start. :P


Top
 Profile  
 
PostPosted: Fri Dec 12, 2008 8:55 pm 
Offline
Persistant Poster
User avatar

Joined: Thu Mar 29, 2007 10:30 pm
Posts: 1510
Location: Virginia, USA
Google Talk: hpmccloud@gmail.com
Thanks :D I have A LOT planned for it.

_________________
Nean wrote:
Yes harold. Give it to me.

Image
Image


Top
 Profile  
 
PostPosted: Fri Dec 12, 2008 9:18 pm 
Offline
Regular

Joined: Sat Oct 25, 2008 3:21 pm
Posts: 26
:D
I love the graphics (You rip these?)
and cant wait when this is fully made.


Top
 Profile  
 
PostPosted: Fri Dec 12, 2008 9:19 pm 
Offline
Persistant Poster
User avatar

Joined: Thu Mar 29, 2007 10:30 pm
Posts: 1510
Location: Virginia, USA
Google Talk: hpmccloud@gmail.com
Yeah my friend from OGC, DarkSpartan4, is doing all the graphics ripping from Super Bomberman 5 for me.

_________________
Nean wrote:
Yes harold. Give it to me.

Image
Image


Top
 Profile  
 
PostPosted: Fri Dec 12, 2008 9:26 pm 
Offline
Regular

Joined: Sat Oct 25, 2008 3:21 pm
Posts: 26
Nice, try make more areas and other styles, and ofc "game select", if you can, but good work, for first.


Top
 Profile  
 
PostPosted: Fri Dec 12, 2008 9:29 pm 
Offline
Persistant Poster
User avatar

Joined: Thu Mar 29, 2007 10:30 pm
Posts: 1510
Location: Virginia, USA
Google Talk: hpmccloud@gmail.com
Alright well the next thing I'm doing is more frames for the sprite sheet :D

There will be 40 frames in each row of the sprite sheet.

4 frames for left foot, 4 frames for right foot = 8 frames per direction = 32 frames for walking + 4 frames for dieing = 36 frames + 4 frames for jumping when you win the round. :D

_________________
Nean wrote:
Yes harold. Give it to me.

Image
Image


Top
 Profile  
 
PostPosted: Fri Dec 12, 2008 9:34 pm 
Offline
Regular

Joined: Sat Oct 25, 2008 3:21 pm
Posts: 26
Omg, this gonna be fun and activy game!


Top
 Profile  
 
PostPosted: Fri Dec 12, 2008 9:41 pm 
Offline
Persistant Poster
User avatar

Joined: Thu Mar 29, 2007 10:30 pm
Posts: 1510
Location: Virginia, USA
Google Talk: hpmccloud@gmail.com
Actually 41 frames (5, not 4, frames for victory jumping).

_________________
Nean wrote:
Yes harold. Give it to me.

Image
Image


Top
 Profile  
 
PostPosted: Sat Dec 13, 2008 5:25 am 
Offline
Regular

Joined: Mon Aug 18, 2008 4:31 pm
Posts: 36
Yeah and now there will be more colors. You can be white, black, green, red, blue, and yellow. I'll also get more sprites ripped, like ninja bomberman and pirate bomberman, eventually.

_________________
Image


Top
 Profile  
 
PostPosted: Sat Dec 13, 2008 3:57 pm 
Offline
Knowledgeable
User avatar

Joined: Sat Dec 30, 2006 9:09 am
Posts: 252
You've got to give them lives. So you can get bombed twice before dying, and they blink when they just got hit.

_________________
Image


Top
 Profile  
 
PostPosted: Sat Dec 13, 2008 4:05 pm 
Offline
Newbie

Joined: Sat Sep 22, 2007 1:31 pm
Posts: 23
thats prob not such a good idea Rory. I've only ever played bomberman Once (was on the Super Nintendo at my schools fair) and if your alert its hard to get hit (unless someone traps you with bombs).


Top
 Profile  
 
PostPosted: Sat Dec 13, 2008 4:19 pm 
I agree with Rory. It'd be much better. I've not played the game, but being one hit sucks. Lol.


Top
  
 
PostPosted: Sat Dec 13, 2008 4:34 pm 
Offline
Regular

Joined: Mon Aug 18, 2008 4:31 pm
Posts: 36
Perfekt wrote:
I agree with Rory. It'd be much better. I've not played the game, but being one hit sucks. Lol.


The rounds are meant to be short. Right now, there are no destroyable walls so there's no strategy involved. It's just run around and bomb. Once they're added in, you won't be able to just run around the map and hit ctrl, you'll actually have to think(a little). I don't think that lives would work well for this game. Maybe it would be better to have like 3 lives per match, and once you die you lose a life and you don't come back in until the next round. If you lose all of your lives, you're out for the rest of the match.

_________________
Image


Top
 Profile  
 
PostPosted: Sat Dec 13, 2008 4:43 pm 
Offline
Knowledgeable
User avatar

Joined: Sat Dec 30, 2006 9:09 am
Posts: 252
You could also make like a Arcade mode, when you can co-op with your friends to kill NPCs and find the portal under the destroyables like in the SNES games.

_________________
Image


Top
 Profile  
 
PostPosted: Sat Dec 13, 2008 4:43 pm 
Eh. It's your game.


Top
  
 
PostPosted: Sat Dec 13, 2008 5:20 pm 
Offline
Knowledgeable
User avatar

Joined: Sat Dec 30, 2006 9:09 am
Posts: 252
XD Not really, its mostly Hudson's game.

Also, why wouldn't lives fit in a bomberman game, when they have it in every game.
Don't tell me its cause its online. Because the original Bomberman Online game has lives too.
http://en.wikipedia.org/wiki/Bomberman_Online_Japan

_________________
Image


Top
 Profile  
 
PostPosted: Sat Dec 13, 2008 6:36 pm 
Offline
Persistant Poster
User avatar

Joined: Wed Nov 29, 2006 11:25 pm
Posts: 860
Location: Ayer
Ideas for you :D

Deathmatch which HAS lives

Team Deathmatch which has score,
first team to hit 20 wins. Blue/Red team

BombForGold, 20 kills FTW ends the match
each bomb on another player gives you gold
-edit\\ the longer it takes for you to kill the less gold there is.

Item shop, gloves, costumes, helmets, glasses
bomb boosters

_________________
Image


Last edited by Tony on Sat Dec 13, 2008 9:25 pm, edited 1 time in total.

Top
 Profile  
 
PostPosted: Sat Dec 13, 2008 8:49 pm 
Offline
Regular

Joined: Mon Aug 18, 2008 4:31 pm
Posts: 36
Rory wrote:
You could also make like a Arcade mode, when you can co-op with your friends to kill NPCs and find the portal under the destroyables like in the SNES games.


Yeah we were thinking of doing that.
Rory wrote:
XD Not really, its mostly Hudson's game.

Also, why wouldn't lives fit in a bomberman game, when they have it in every game.
Don't tell me its cause its online. Because the original Bomberman Online game has lives too.
http://en.wikipedia.org/wiki/Bomberman_Online_Japan


I never said we shouldn't have lives. I just said that the lives should work differently.

_________________
Image


Top
 Profile  
 
PostPosted: Sun Dec 14, 2008 2:27 am 
Offline
Knowledgeable
User avatar

Joined: Sat Dec 30, 2006 9:09 am
Posts: 252
Meh, do w/e you want.

_________________
Image


Top
 Profile  
 
PostPosted: Sun Dec 14, 2008 4:01 am 
Offline
Community Leader
User avatar

Joined: Sun May 28, 2006 10:29 pm
Posts: 1762
Location: Salt Lake City, UT, USA
Google Talk: Darunada@gmail.com
i'm thinking ye olde bomberman multiplayer where it was last one standing in a 2 minute battle to the death.

Last 30 seconds the playing field shrinks too, or something. Don't remember exact times.

_________________
I'm on Facebook! Google Plus LinkedIn My Youtube Channel Send me an email Call me with Skype Check me out on Bitbucket Yup, I'm an EVE Online player!
Why not try my app, ColorEye, on your Android devlce?
Do you like social gaming? Fight it out in Battle Juice!

I am a professional software developer in Salt Lake City, UT.


Top
 Profile  
 
PostPosted: Sun Dec 14, 2008 10:36 am 
Offline
Knowledgeable
User avatar

Joined: Sat Dec 30, 2006 9:09 am
Posts: 252
Yeah, blocks start to appear around the arena until only the center was left, and if you were on those which appeared, you died. Also, there was like a limit of time in that small box afterwards, where if theres more than one person left, everyone loses.

_________________
Image


Top
 Profile  
 
PostPosted: Sun Dec 14, 2008 3:22 pm 
Offline
Persistant Poster
User avatar

Joined: Thu Mar 29, 2007 10:30 pm
Posts: 1510
Location: Virginia, USA
Google Talk: hpmccloud@gmail.com
Yeah all of these ideas I've thought of. I love playing Super Bomberman 5 for the SNES...I play for hours.

_________________
Nean wrote:
Yes harold. Give it to me.

Image
Image


Top
 Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 103 posts ]  Go to page 1, 2, 3, 4, 5  Next

All times are UTC


Who is online

Users browsing this forum: No registered users and 4 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
cron
Powered by phpBB® Forum Software © phpBB Group