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Forum: General Topic: Races = human, elves etc. |
| crzyone9584 |
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Posted: Tue Apr 01, 2008 5:20 pm
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Replies: 17 Views: 6018
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| ok so go through both client and server and copy anything that has to do with the class and change the class part to race? then incoprate different sprites? |
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Forum: General Topic: Races = human, elves etc. |
| crzyone9584 |
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Posted: Tue Apr 01, 2008 5:17 pm
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Replies: 17 Views: 6018
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| well i get a compile error on the server part. Compile Error: Method or data member not found it then highlights Call PutVar(FileName, "CHAR" & i, "RaceOneMaleSprite", STR(Player(Index).Char(i) .RaceOneMaleSprite )) the blue text is what is highlighted the client side compile... |
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Forum: General Topic: Races = human, elves etc. |
| crzyone9584 |
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Posted: Tue Apr 01, 2008 4:40 pm
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Replies: 17 Views: 6018
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Forum: General Topic: Sprites |
| crzyone9584 |
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Posted: Tue Apr 01, 2008 4:22 pm
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Replies: 29 Views: 19063
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Thanks alot. for the help.
i found a converter in the forum by searching and they are working great. |
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Forum: General Topic: Sprites |
| crzyone9584 |
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Posted: Tue Apr 01, 2008 3:50 pm
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Replies: 29 Views: 19063
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| alright i searched for the sprite converter and found one. works great. now do i just add the converted file underneath the other sprite in the sprite file in the gfx? then make a ndw clas and say to use sprite 1 i do beleive it is. (i say one because i beleive the first one is 0 if im wrong please ... |
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Forum: General Topic: Sprites |
| crzyone9584 |
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Posted: Tue Apr 01, 2008 5:06 am
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Replies: 29 Views: 19063
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Forum: General Topic: Sprites |
| crzyone9584 |
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Posted: Tue Apr 01, 2008 3:18 am
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Replies: 29 Views: 19063
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Stomach Pulser wrote: There is a 64x32 tut here on the forums... is this the type of sprite im using? |
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Forum: General Topic: Sprites |
| crzyone9584 |
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Posted: Mon Mar 31, 2008 9:50 pm
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Replies: 29 Views: 19063
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| and my question still stands in vb6 do i change the 32x32 to something else? |
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Forum: General Topic: Sprites |
| crzyone9584 |
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Posted: Mon Mar 31, 2008 9:42 pm
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Replies: 29 Views: 19063
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| guess i didnt mention i have vb6 installed. but dont really know it. im better at vb.net 2005. lol |
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Forum: General Topic: Sprites |
| crzyone9584 |
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Posted: Mon Mar 31, 2008 8:26 pm
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Replies: 29 Views: 19063
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ok thanks only problem is I'm limited to vb.net 2005 coding.
is it basically changing the 32x32 to something that would work with the sprite i have? |
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Forum: General Topic: Sprites |
| crzyone9584 |
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Posted: Mon Mar 31, 2008 8:15 pm
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Replies: 29 Views: 19063
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| Ok i may have missed the answer when i searched for it but here is my question. i have a sprite like the attached image and dont know how to impliment it or change it so that the the engine will know how to use it. how would i go about fixing it. |
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