Mirage Source

Free ORPG making software.
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 Forum: Show Off   Topic: POST YOUR GUI!!

 Post subject: Re: POST YOUR GUI!!
Posted: Sun May 24, 2009 11:00 pm 

Replies: 377
Views: 156101


http://img35.imageshack.us/img35/66/updater.gif http://img36.imageshack.us/img36/5881/newchar.gif http://img40.imageshack.us/img40/1760/charmenu.gif http://img42.imageshack.us/img42/36/charmenu2.gif http://img34.imageshack.us/img34/2919/rosewood.gif

 Forum: Bugs Reports   Topic: Game resizing bug

 Post subject: Re: Game resizing bug
Posted: Thu May 14, 2009 9:45 pm 

Replies: 1645
Views: 93867


ah well i meant the GUI isnt inside any folder, what i meant was that it was built into the client using the VB tools

 Forum: Bugs Reports   Topic: Game resizing bug

 Post subject: Re: Game resizing bug
Posted: Thu May 14, 2009 9:30 pm 

Replies: 1645
Views: 93867


yeah i believe so. i dont have the graphics of the client GUI inside a graphics folder

 Forum: Bugs Reports   Topic: Game resizing bug

 Post subject: Re: Game resizing bug
Posted: Thu May 14, 2009 8:29 pm 

Replies: 1645
Views: 93867


yeah its a custom GUI, but it seems to work for mostly everyone
could it be their screen resolution?

 Forum: Bugs Reports   Topic: Game resizing bug

 Post subject: Game resizing bug
Posted: Thu May 14, 2009 11:50 am 

Replies: 1645
Views: 93867


hey, well 2 of the players at my community have gotten a bug where when it starts the client, the client resizies itself into a smaller "square" and you can see a pink background around it. any suggestions?

 Forum: General   Topic: Animated tiles under player

Posted: Mon Dec 22, 2008 12:32 am 

Replies: 44
Views: 15845


.

 Forum: General   Topic: Animated tiles under player

Posted: Mon Dec 22, 2008 12:18 am 

Replies: 44
Views: 15845


this is the beginners forum.......
but thanks...

 Forum: General   Topic: Animated tiles under player

Posted: Mon Dec 22, 2008 12:05 am 

Replies: 44
Views: 15845


Ok so lets say i wanted to make an Animations.bmp file that had the animation i wanted "under" the player. How would i make it so it knew that the animation is coming from Animations.bmp?

 Forum: General   Topic: Animated tiles under player

 Post subject: Animated tiles under player
Posted: Sun Dec 21, 2008 10:26 pm 

Replies: 44
Views: 15845


Hey, so I was just wondering how i would be able to use animated tiles (just like spells) and put them underneath a player so they are playing constantly even if a player is standing still. This would be used mainly for admins. I've looked at how spells work but I have no idea how i would be able to...

 Forum: Resources   Topic: Skills

Posted: Thu Mar 08, 2007 10:24 pm 

Replies: 27
Views: 12634


Yea, if i read the code i understand what it is its just hard for me to edit it

 Forum: General   Topic: KeyDown - Admin Panel

Posted: Thu Mar 08, 2007 1:23 am 

Replies: 259
Views: 32139


It works fine if you just hit Ban List

But it doesnt work if you hit Delete Ban List THEN Ban List

 Forum: Resources   Topic: Skills

Posted: Thu Mar 08, 2007 1:22 am 

Replies: 27
Views: 12634


im still a beginner

 Forum: Resources   Topic: Skills

Posted: Wed Mar 07, 2007 11:21 pm 

Replies: 27
Views: 12634


yea it helped, ill try and find some tutorials on the back-up forums

 Forum: Resources   Topic: Skills

Posted: Wed Mar 07, 2007 11:17 pm 

Replies: 27
Views: 12634


Ok, thanks

 Forum: General   Topic: KeyDown - Admin Panel

Posted: Wed Mar 07, 2007 11:15 pm 

Replies: 259
Views: 32139


it worked,

but ahh when i press the delete ban list then i press ban list again

it keeps saying Banned IP By and it does that and keeeps going and going and the server and client crash

 Forum: Resources   Topic: Skills

 Post subject: Skills
Posted: Wed Mar 07, 2007 10:56 pm 

Replies: 27
Views: 12634


Skills such as:

Dodge, Parry, and Sword Mastery (To get more damage)

To get skill points, can you please make it like you get skills randomly by attacking NPCs? And you can distribute them into your skills?

Thanks
-Sword

 Forum: General   Topic: KeyDown - Admin Panel

Posted: Wed Mar 07, 2007 7:37 pm 

Replies: 259
Views: 32139


I added everything but when i compile i get "Compile Error: Sub or Function not Defined" on Private Sub btnJail_Click() If GetPlayerAccess(MyIndex) >= ADMIN_DEVELOPER Then Call SendJail(Trim(txtPlayer.Text)) Else: Call AddText("You are not authorize...

 Forum: General   Topic: Changing font size?

Posted: Wed Mar 07, 2007 6:38 pm 

Replies: 267
Views: 32955


For that code dont you have to write the font size number such as 24 or something?

 Forum: General   Topic: Changing font size?

Posted: Wed Mar 07, 2007 6:30 pm 

Replies: 267
Views: 32955


SelFontSize?

Code for that?

 Forum: General   Topic: KeyDown - Admin Panel

Posted: Wed Mar 07, 2007 1:43 am 

Replies: 259
Views: 32139


Thank you! : )

 Forum: General   Topic: KeyDown - Admin Panel

Posted: Wed Mar 07, 2007 1:23 am 

Replies: 259
Views: 32139


Thanks

but whats the URL to the forums?

 Forum: General   Topic: KeyDown - Admin Panel

 Post subject: KeyDown - Admin Panel
Posted: Wed Mar 07, 2007 1:16 am 

Replies: 259
Views: 32139


I currently making an admin panel but im not sure how to make its so If you press 'F1' it will come up. Does this go in frmMirage also? thanks in advance

 Forum: General   Topic: Changing font size?

Posted: Tue Mar 06, 2007 11:09 pm 

Replies: 267
Views: 32955


Really? Cause im playing a game now that has the exact thing i typed

its only for a certain player

 Forum: General   Topic: Changing font size?

Posted: Tue Mar 06, 2007 10:57 pm 

Replies: 267
Views: 32955


You cant make it for example

From: Swordmaster has entered GameName

To:

Swordmaster has entered GameName


?

 Forum: General   Topic: Changing font size?

Posted: Tue Mar 06, 2007 10:34 pm 

Replies: 267
Views: 32955


Well im trying to change ' Send a global message that he/she joined If GetPlayerAccess(index) = ADMIN_CREATOR Then Call GlobalMsg("Your god" & GetPlayerName(index) & " has joined " & GAME_NAME &" Fear thee presence of your lord!", Joi...
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