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| NPC Rec minor flaw http://miragesource.net/forums/viewtopic.php?f=210&t=3450 |
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| Author: | Joost [ Tue Mar 04, 2008 10:57 am ] |
| Post subject: | NPC Rec minor flaw |
Serverside Code: AttackSay As String * 255 Clientside Code: AttackSay As String * 100 Need I say more? |
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| Author: | Robin [ Tue Mar 04, 2008 4:49 pm ] |
| Post subject: | Re: NPC Rec minor flaw |
Yes. Yes you do need. To. Say more >_> Dammit! It sounded so much cooler when I said it in my head. |
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| Author: | Joost [ Tue Mar 04, 2008 6:11 pm ] |
| Post subject: | Re: NPC Rec minor flaw |
I can talk about philosophy if you want. In my opinion the Greek were all pedophiles and all great greek philosophers got killed for being so GOD DAMN annoying. |
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| Author: | Lea [ Tue Mar 04, 2008 9:18 pm ] |
| Post subject: | Re: NPC Rec minor flaw |
Since no one seemed to have noticed the 100 character limit client side, players should also reduce the limit to 100 server side inorder to save bandwidth, memory, and 155 bytes of hard drive space per NPC. Of course, this makes no difference with INI NPCs, however if they are stored using a binary type it may be easier to just raise the limit client side. |
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| Author: | Joost [ Tue Mar 04, 2008 9:46 pm ] |
| Post subject: | Re: NPC Rec minor flaw |
Yeah, what Dave says. His post is like 3 times more text than the entire tut D:. |
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